Devlog 1


Here is a showcase of the new additions to the game, these will be added in the next update after I finish what's marked as WIP:
Water Shader (Complete)
Vignette Shader (Requires Optimization or Checking to see what's causing frame drops upon first time going into water)
Spikes (Complete)
Water Particles (Breathing bubbles completed, entering and exiting water particles are needed, debating if I should add swimming particles)
Pendulum Grapple (Complete, Later on, I would let to give it the ability to bend around tiles)
Pause Menu (Complete)
Platform Hopping (Complete)

Also with this new addition comes a lot of bug fixes and changes:
-Wrong walking animation is being played
-Sliding the little amount causes walk animation to be played
-Jump animation is not being looped correctly
-Jumping into a tree at a certain point causes you to go into the ground
+Jump cooldown from 1.5s to 1s
+Camera moves with Y-axis
+New debug menu for more information and keybind menu so people watching devlogs know what I'm pressing

Get Gob's Journey

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Delaying this update for a while due to university exams